Golden doorknob is done! Yes! I honestly have no idea what I'm going to do with all of the spare time I anticipate having now that it's over (probably homework, but whatever). Anyway, here's our final product: PEACH IS A WHORE
Showing posts with label mario. Show all posts
Showing posts with label mario. Show all posts
Tuesday, April 12, 2011
Finally Finished
Golden doorknob is done! Yes! I honestly have no idea what I'm going to do with all of the spare time I anticipate having now that it's over (probably homework, but whatever). Anyway, here's our final product: PEACH IS A WHORE
Labels:
golden doorknob,
mario,
PacMan,
Super mario bros,
Wii
Monday, February 28, 2011
Peach Castle
So, driving back from the doctor (in Syracuse) I took a different route than the usual one and I saw this place which seems perfect for the Peach is a Whore project. So I dropped a pin on the location. Just click on the title of the post and when in Google Maps click on the pin and choose "street view" where you can actually see the place.
It looks great and it happens to be a student housing, I think for SUNY Cortland. It is about 20-30 min from IC. Further down the same road there are other "gothic" examples. I think one of them goes back to 1880 or so. Once in Google Maps at street level you can actually "drive" using your arrow keys until you find those other locations just North of the one I am linking to. How's that for virtual location scouting?
It looks great and it happens to be a student housing, I think for SUNY Cortland. It is about 20-30 min from IC. Further down the same road there are other "gothic" examples. I think one of them goes back to 1880 or so. Once in Google Maps at street level you can actually "drive" using your arrow keys until you find those other locations just North of the one I am linking to. How's that for virtual location scouting?
Labels:
dropped pin,
game,
Google Earth,
google maps,
location scouting,
mario,
peach,
super mario,
vr environments
Thursday, February 3, 2011
Golden Doorknob
I'm working with Corinne and Matt on the Golden Doorknob project. Our idea as of right now is a live-action video game. I guess the general plot is that Waluigi locks Peach in a room and takes the doorknob away, so mario can't get to her. Mario has to chase Waluigi down in order to save Peach, but he has to go through different games (i.e. Pac-Man, Wii Tennis, and Tron) in order to do so. It's a little bit more complicated than that and there's going to be a real world and a game world, so we need to distinguish between the two. Anyway, we were talking about it and we think the biggest obstacle we are going to face is in post. If you guys have any suggestions of effects or filters to give it more of a video game look (sort of like Scott Pilgrim), we would love your input. Thanks!
Labels:
golden doorknob,
mario,
PacMan,
Tron,
video games,
Wii
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