Showing posts with label interface. Show all posts
Showing posts with label interface. Show all posts

Wednesday, March 17, 2010

GUI for Processing

In response to Francesca's post here is a little sample of a GUI that can control x parameters by simply feeding the value of the sliders into whatever you need to change. Thanks Anton for integrating Zoog with Handles:-)
For now only the first two slides do something (change the size of the head) but you can download the source, open it in Processing and assign the other sliders to change color, position or whatever you want in your project. For example in the code:
ellipse(300,70, handles[0].length * 2, handles[1].length *2); handles[0] (the first handle) changes the size of the head in the X dimension and handles[1] in the Y
The reason it is multiplied by 2 is simply to extend the range since in the original code the handles are only giving values from 0 to 89 which was too small a change for the head. Experiment with that. Enjoy
































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Source code: Handles_Control

Saturday, September 26, 2009

VR, Char Davies, and Osmose

After reading the chapter on Char Davies and her VR installation called "Osmose" in our text, I was very interested in the idea of having the participant use their breathing as an intuitive way of interfacing with the technology. Perhaps by having such an organic method of controlling their movements, immersants could place themselves in a right-brain mode, evidenced by reportedly losing track of time, an inability to speak or describe their experience, and a different sense of spacial awareness. I found myself wishing to experience that which was described, something that could be thought of as Morton Heilig's fitting definition of Art, a "transfer of consciousness."