Showing posts with label crew. Show all posts
Showing posts with label crew. Show all posts

Thursday, September 3, 2015

A look into the night with the Sony A7s (Part 1)

Recently I was able to make a huge investment for myself as a filmmaker. I introduced myself to a new camera, the A7s. I have had my eye on this Sony product for quite sometime now. I have been blown away by it's dynamic range and high ISO capabilities displayed online and now I finally get a chance to use this in a real world setting.

(A still from the A7s, Sigma Art 35mm 1.4)

So where to start? The Sony A7s has so many favorable traits its hard distinguish a starting point. I'll start with my three favorite features and move on throughout each blog post, addressing individual features as we move along. For myself there were a few things that I found desirable about the camera that swayed me to switch from Canon to Sony. First off, variable frame rates. I previously shot on the Canon T3i as it was my starter camera and boy did it get me through some times. However, the highest frame rate you can go is 60fps at 1280x720. This is universal through most Canon DSLRs.
 (Tokina 11-16mm 2.8)

The 5DmkIII, which previously ruled the DSLR world, couldn't compete. The A7s can also be boosted to 120 fps with the downgrade to 1280x720. It can't compete with the Phantom or RED, but for a Full-Frame DSLR, this variability will get the job done. The video posted below is shot completely in 60fps.  All footage is played back in realtime until brought into post to be altered. 



While the variable frame rates are so much fun to play with, thats not all there is to this beast. The ISO is off the charts. Most of the footage above, besides what was indoors, was filmed at upwards of 30,000 ISO. This was my first day with the camera and I really was enjoying this party trick. Grain in the image began to increase as I went up, however it is quite clean around 20,000. Some 50,000 iso footage can even be salvageable. Once you increase upwards of this threshold you will need to use plug-ins like Neat Video to decrease grain levels.

 (Sigma Art 35mm 1.4)

Many filmmakers have highlighted in reviews this outstanding feature, and I hope to learn how to take advantage of this feature and really get some outstanding footage. Once difference I noticed is that the Video ISO is much cleaner at much higher ISOs than the photos. This is due to the sensor only having 12.2mp, thus the pictures suffer loss of quality in order for the video to prevail. Although the resolution is not quite up to par with Cameras like the 5D or even the A7s older brothers the A7 and A7r, the pictures produced still look very nice when paired with the right glass.

While these two capabilities are useful and help with more advanced shooting, you can never forget the little things. The live recording punch in feature is so handy and is something I've been looking forward to for quite some time. Paranoia strikes at the strangest times, especially when conducting interviews. The everlasting battle of not being able to tell if you have something in your eye or if your shot is soft. Being able to punch in and check focus is an amazing feature especially when it comes to doc work, not only in interview settings but out in the field too. The back tilt able LCD screen paired with an amazing EVF makes this camera very diverse. 

(Sigma Art 35mm 1.4)

Using the EVF paired with the punch in focus feature will be great when recording in the field and you need that extra assurance that the subject of your shot, whether that be an animal, mountain top, you name it, is in focus. There are multiple custom keys on this camera that you can arrange which ever is most comfortable for you. I prefer to have my C1 button (located on the top right corner diagonal from the shutter release) to be my short cut to this handy feature, but to each their own. 





I'm very excited to start using this new investment for personal projects, thesis films, and even try my hand at time-lapses. It feels weird making the next step of your career goal and being faced with new and unique situations. While the learning curve in this industry is always changing, this factor is what drives me to be the best I can be. There will be plenty more reviews to come in regards to the time-lapse capabilities, picture profiles, and much more. Until next time. 





Wednesday, November 20, 2013

Editing film with a deadline


As of now, I have been awake for almost twenty-four straight hours, about ten of which have been spent editing my group's short film, "Cracked". After having been up editing until about 3 or 4AM for the past four days, I've decided tonight was the night when sleep was simply not an option. Tonight's cutoff time was about 5AM. This wasn't due to being kicked out of the library or to my roommate yelling at me to turn off the light. It was due to the fact that most of us working on the film's picture-locked draft tonight reached the point where no good could come out of continuing our work. The last 4 days have been some of the most taxing and fulfilling days of my life, and since I'm running on little to no sleep due to the deadline I've been given to have this film finished by, I figured now is the best time to give you my honest opinion of editing with a deadline.

It's difficult.
Editing is difficult. There's no question about it. It takes a lot of time, patience, and skill. Sometimes, none of these are available. Having approximately four days to edit a seemingly twenty-minute, picture-locked copy so that our sound designer can have ample time to make our project sound as professional as possible, time is simply not of the essence. It's unfortunate, but it's the hand I've been dealt, nonetheless.

Patience is not one of my virtues. That's a fact. If something isn't working the way I want it to, I've been known to begin cursing out my laptop at a reasonable volume right in the middle of the library. The problem with this is the fact that, in order to edit something just right, an editor needs patience so that he doesn't accidentally scare everyone sitting within a fifty-foot radius of him. Very few things ever fit together perfectly with ease in the editing process. It's important to remember that.

Clearly, one needs to have some level of skill in order to be good at his job. Now, I'm not saying that I'm a bad editor. I like to think that I have some level of talent. The fact is, though, I'm still learning new things everyday. Just tonight, actually, I must have learned at least three new editing techniques from my fellow group members that I had no idea were available to me. These three or so new techniques I learned are certainly going to come in handy sometime soon down the road, but I really wish I knew them a few months ago. It just goes to show that an editor is never done learning.

It's stressful.
Four days. Really? Four days to edit an entire twenty-minute short film. That's all I was given. The deadline I was given was set for a very good reason. We need to have the film's audio mastered by someone who truly knows what they're doing, but seriously? In order for a person to provide you with his best work, you better give him the necessary time to do so. The more rushed an editor is, and the less sleep he has, the more difficulty he's going to have in turning in a quality project.

The most stressful part about the whole thing is that, despite the little time film editors are often given, the entire project still comes down to you. It's basically like the last five seconds of a basketball game. Your team as retrieved the ball. They've gotten it down the court. They've set you up with a perfect shot. It's now up to you. You can either score the game-winning point, or you can miss the shot and your team's effort was all for nothing. An editor can either be the hero or the complete screw-up on a film crew.

It's bullshit.
No matter how well the preproduction and production of a film go, the editors always seem to get screwed over. You'd think the editor would be given as much time as they needed to make the final product their best possible work, but no. Editors always seem to have the shortest deadline out of anyone on the entire production crew.

Sure, being the editor has its perks. The most evident one is the fact that I had to do little to no work up to this point in the project process. What could I do? There was nothing for me to edit. Another major advantage would have been--if we hadn't needed someone to work audio for our first two shoots--that I wouldn't have been required to go to the actual shoots. That could have easily been more time to relax or to edit what we had already shot (which I was luckily given for our group's final shoot on Sunday).

Despite how fair it really is that I have to run off little to no sleep for a mere four days, instead of having work the entire semester, I still attempt to put the idea in my head that the whole thing is bullshit. Don't ask me why. I'm just tired.

It's totally worth it.
At the end of the day, and at the end of the whole process, editing is truly one of the most rewarding positions in the entire crew, especially with such a short deadline. To be able to look back and say, "Wow. I did all that in four days?", is all the reward I need. To have the privilege to be able to see the entire progress from a script, to a shoot, to a cluster of files, to a beautiful film is an absolutely indescribable feeling. The editor is the final puzzle piece to a film, and it's an honor to be that final piece.

Friday, December 7, 2012

Production

Tomorrow we are going to shoot the last few scenes of our film. We got off to a good start last weekend and shot most of what we needed so we were entirely on schedule. I have enjoyed this project for the most part and the group of people on the cast and crew, but I wish we had more time. More time so that we could further develop an idea and cut down on plot holes and just in general have more time to for production so that we are not rushed and trying to cram in all of the post in a few days. With that being said, I think we still will be able to accomplish something that we are proud of and I think we are all excited to show off some of the footage in class!