Showing posts with label IRS Research and Design Paper. Show all posts
Showing posts with label IRS Research and Design Paper. Show all posts

Monday, December 7, 2009

The End of the Semester

I wanted to write a little bit of a summary of what I have done this semester in case some of you wish to visit what I've build in Second Life. I think we'll be illustrating these things on Thursday as well. I have tried to illustrate the process of radiation therapy, since this is what I do full time when I'm not pretending to be a student so it is what I'm most familiar with.

There are four different areas, an Introductory area with a quick video clip of the facility where I work. There are several posters with links with some helpful information. The Intro Room is the area where a patient will get "simulated" for their treatment. This used to mean using a machine similar to the radiation delivery machine which was called a simulator. With the advent of digital media and computers that could handle the huge data sets there is no need to use an actual machine as a simulator, a "virtual patient" is created from the CT images of the patient and all of the simulations is then done in a computer, along with a bunch of calculations. This is all performed in the Treatment Planning area which in Second Life is not so cool since it is all about working on computers and there are many VR types of tools already in existence to assist with this (Vertual). The final room is the Linac Room where the radiation delivery machine is in place. There are several posters explaining the process.

While the idea of radiation can be scary to some, or even controversial to others, it serves as a means of cancer cure for many. It's technology is expensive, but in some cases it is used as a substitute for surgery because of the reduced side effects and risk. I hope none of you have to experience this process in real life and it could become and only virtual process!

Hope you have all been able to get something out of this class, I know I have learned a lot mostly as a paradigm shift about how I approach the use of digital media, it has made me think of news ways to illustrate concepts and ideas, and I love some of the ubiquitous ideas (especially with the handhelds). I know I have barely scraped the surface on what can be done with digital media in education and in medicine.

Monday, October 26, 2009

Shamar's IRS Research and Design Paper to be created on Blurb

IRS Research and Design Paper to be created on Blurb

-Pursue own interests within your academic area in the context of virtual environments
-Utilize qualitative and/or quantitative research methods and identify, discover, or determine the answers to critical research questions within your field of study
-Publish on Blurb or Lula


BAM!

I will explore how to create an online network in a virtual environment that serves as a teaching tool and a place for a global community to converge around a topic of interest even if they are physically located thousands of miles away.

In this paper, I will specifically explore how to create a globally connected network around BAM!


To do this, I will flesh out how to build a virtual world that does the following:

Hosts an online educational space that teaches about the history of trance dance through videos/ photos/ text

Hosts an online performance space that enables djs to stream music live from any location in the world to multiple locations that can be experience BAM at the same time

Hosts an online convergence space where speakers and participants can share their experiences in real time and have their experiences cataloged. A mythical character will be the host.

Hosts an art museum that will hold the generative artwork of all involved in BAM across the world

Hosts a store that sells the generative artwork for download to be put on computers as screensavers, displayed on screens during parties and fundraisers, and to be used by artists in music festivals across the world.