Showing posts with label cracked. Show all posts
Showing posts with label cracked. Show all posts

Wednesday, November 20, 2013

Editing film with a deadline


As of now, I have been awake for almost twenty-four straight hours, about ten of which have been spent editing my group's short film, "Cracked". After having been up editing until about 3 or 4AM for the past four days, I've decided tonight was the night when sleep was simply not an option. Tonight's cutoff time was about 5AM. This wasn't due to being kicked out of the library or to my roommate yelling at me to turn off the light. It was due to the fact that most of us working on the film's picture-locked draft tonight reached the point where no good could come out of continuing our work. The last 4 days have been some of the most taxing and fulfilling days of my life, and since I'm running on little to no sleep due to the deadline I've been given to have this film finished by, I figured now is the best time to give you my honest opinion of editing with a deadline.

It's difficult.
Editing is difficult. There's no question about it. It takes a lot of time, patience, and skill. Sometimes, none of these are available. Having approximately four days to edit a seemingly twenty-minute, picture-locked copy so that our sound designer can have ample time to make our project sound as professional as possible, time is simply not of the essence. It's unfortunate, but it's the hand I've been dealt, nonetheless.

Patience is not one of my virtues. That's a fact. If something isn't working the way I want it to, I've been known to begin cursing out my laptop at a reasonable volume right in the middle of the library. The problem with this is the fact that, in order to edit something just right, an editor needs patience so that he doesn't accidentally scare everyone sitting within a fifty-foot radius of him. Very few things ever fit together perfectly with ease in the editing process. It's important to remember that.

Clearly, one needs to have some level of skill in order to be good at his job. Now, I'm not saying that I'm a bad editor. I like to think that I have some level of talent. The fact is, though, I'm still learning new things everyday. Just tonight, actually, I must have learned at least three new editing techniques from my fellow group members that I had no idea were available to me. These three or so new techniques I learned are certainly going to come in handy sometime soon down the road, but I really wish I knew them a few months ago. It just goes to show that an editor is never done learning.

It's stressful.
Four days. Really? Four days to edit an entire twenty-minute short film. That's all I was given. The deadline I was given was set for a very good reason. We need to have the film's audio mastered by someone who truly knows what they're doing, but seriously? In order for a person to provide you with his best work, you better give him the necessary time to do so. The more rushed an editor is, and the less sleep he has, the more difficulty he's going to have in turning in a quality project.

The most stressful part about the whole thing is that, despite the little time film editors are often given, the entire project still comes down to you. It's basically like the last five seconds of a basketball game. Your team as retrieved the ball. They've gotten it down the court. They've set you up with a perfect shot. It's now up to you. You can either score the game-winning point, or you can miss the shot and your team's effort was all for nothing. An editor can either be the hero or the complete screw-up on a film crew.

It's bullshit.
No matter how well the preproduction and production of a film go, the editors always seem to get screwed over. You'd think the editor would be given as much time as they needed to make the final product their best possible work, but no. Editors always seem to have the shortest deadline out of anyone on the entire production crew.

Sure, being the editor has its perks. The most evident one is the fact that I had to do little to no work up to this point in the project process. What could I do? There was nothing for me to edit. Another major advantage would have been--if we hadn't needed someone to work audio for our first two shoots--that I wouldn't have been required to go to the actual shoots. That could have easily been more time to relax or to edit what we had already shot (which I was luckily given for our group's final shoot on Sunday).

Despite how fair it really is that I have to run off little to no sleep for a mere four days, instead of having work the entire semester, I still attempt to put the idea in my head that the whole thing is bullshit. Don't ask me why. I'm just tired.

It's totally worth it.
At the end of the day, and at the end of the whole process, editing is truly one of the most rewarding positions in the entire crew, especially with such a short deadline. To be able to look back and say, "Wow. I did all that in four days?", is all the reward I need. To have the privilege to be able to see the entire progress from a script, to a shoot, to a cluster of files, to a beautiful film is an absolutely indescribable feeling. The editor is the final puzzle piece to a film, and it's an honor to be that final piece.

Sunday, September 25, 2011

5 Trends That Make Every Movie Look the Same

I'll be the first to admit that I probably spend too much time online. But it's so hard to say no when there's such quality time-wasters out there! One of my perennial favorites is Cracked.com, a humor site known for their bitingly hysterical, yet informative articles. It may not be the most reputable source available for filmmaking theory, but there was one article that I just couldn't keep to myself:

5 Annoying Trends That Make Every Movie Look the Same

This article covers stylistic trends that Hollywood seems to be stuck in a rut with. Included are:
  1. Movies that are color-coded by genre
  2. The excessive use of orange and teal tones
  3. Time ramping use in action films
  4. Faking the look of a documentary
  5. Using 3D in a way that degrades the quality of the film
Reading the article, I was rather dumbfounded to see how predictable Hollywood has become, if you only know where to look.

Granted, this article does stem from the view of a snarky pundit. There are understandable rationals behind these trends rather than the production staff becoming "lazy," as the author suggests. For example, the heavy use of orange and teal imagery is really just a side effect of filmmakers wanting color contrast in scenes with the flesh tones of their human actors. You can't change the color of their flesh, and the color wheel dictates a nice blue looks great with the slight orange of skin. There is not much leeway there.

Also, there are considerable commercial reasons behind many of the trends listed. For example, the "color-coding by genre" argument never takes into consideration the importance of playing to the audience's expectation. If an unprepared audience is presented with something completely foreign, then they will not accept it as readily. Could you imagine Dark Knight done in vibrant Technicolor?

Still, some arguments ring true, especially the one about lackluster 3D movies. Some filmmakers have used the technique to immerse their audiences in a visceral way. Others do it for the 15 dollar ticket price they can charge. Though unfortunate, that is the way things are.

The article gives a refreshing perspective for me as a filmmaker. I have made a mental note to try not to unnecessarily add my work to the evidence supporting this article. Still, I believe filmmakers should be free to make their films using whatever techniques they want, regardless of how trendy or worn out they are.

Funny, But True

While deciding what to post today, I decided to search google for the trends vs. movies and their effects. The first thing that popped up, even though it wasn't what I was looking for, was just as interesting. An article from Cracked, a humor site that often raises some very true points. The title of the article is "5 Annoying Trends That Make Every Movie Look the Same."

For those of you feeling too lazy to read the article, I'll summarize it for you.
The five main claims are
5. Movies are color coded (color corrected) by genre
4. Everything else is teal and orange
3. Ramping (everything slows down, then speeds up)
2. Faking the documentary look, even when it isn't a documentary
1. 3D that makes the movie look worse

And the thing is, I can agree with all of these claims. Of course, saying every single movie ever made falls into one of these trends is a bit of an exaggeration, but there is still a lot of truth to it with more recent films. The article provides stills and poster images that clearly prove their points. These are all claims I've overheard in movie theaters, except the claims about the color correction--which the general audience normally doesn't think about.

Just figured I'd pass on this article, the link is posted below.


http://www.cracked.com/article_18664_5-annoying-trends-that-make-every-movie-look-same.html