Showing posts with label Lee Unkrich. Show all posts
Showing posts with label Lee Unkrich. Show all posts

Thursday, November 14, 2013

Pixar's Rules of Storytelling

In late 2011, a former story artist for Pixar tweeted 22 tips for storytelling that she learned while working for the company. Her name is Emma Coats (follow her on Twitter - @lawnrocket - for her thoughts on film and storyboarding) and after working for Pixar on both Brave and Monsters University, she plans on moving on to directing feature films. She's only 26 years old.

While her 22 tips are by no means representative of some kind of "Pixar story bible," they certainly give a good idea of how most people in the company go about trying to tell a story. Having worked with masterminds like Lee Unkrich and Pete Docter (director of Toy Story 3 and Up, respectively), she's picked up the overall tone that Pixar uses in their films, as she explains in detail in this article from the Washington Post. Since I'm so fascinated by the writing process, I went through all of her tips and picked out a few that I thought were especially useful or interesting.

As a writer, you want your main character(s) to succeed - in one way or another - by the end of your film. Unless you're some masochistic person who finds joy in torturing the people you've created, this is almost always the case. However, an audience is not going to appreciate a character who has everything handed to them; that's no fun for anybody. We want to see our characters fail. It makes them infinitely more human and relatable. If my best friend brags about not studying for a test and still gets an A on it, I'd be like "hey man, good for you" while secretly loathing him behind his back. If that same friend studied his ass off for the test, got a D, studied some more for the next test and still failed, I would admire him way more than if he didn't study and did well. Like your grandma always says: nothing else matters as long as you give your best effort.

Endings suck. Every writer will tell you that it's a blast to create characters and toss them into ridiculous situations, but you always have to be careful about writing yourself into a corner. Vince Gilligan and the writers of Breaking Bad are actually kind of notorious for this; to every writer's jealousy, however, he always seems to find an ingenious way to get his characters out of high octane, high stakes situations. Something that every writer needs to be aware of (myself included) is that we are not Vince Gilligan.  We need to know how our stories end. Not only will it help to flesh out your story and let you do things like foreshadow and plant items for later payoff, but it also just makes your life a hell of a lot easier.

This rule really struck a chord with me, probably because I'd never thought about surprising myself with my writing. It makes a lot of sense though. I want to write something that I would personally enjoy, which means that if I want to surprise my audience, then I have to surprise myself as well. Part of me hates the idea that I have to get rid of so many ideas, but that's what writing is; revising and revising until you find something that is truly great.

My personal favorite rule: #19. It sums up everything that a great film or piece of writing should be. While it's great when coincidences get you out of trouble in real life, it's a terrible, terrible thing to do when writing. For example, say I have two characters with the same gray Volvo and neither of the driver's side doors can be locked. One car is fairly average, but the other car has 10 million dollars of drug money hidden inside. The characters park next to each other and end up accidentally swapping cars. Great plot. A little unrealistic, but hey, let's go with it. That's a coincidence. If, however, the same exact thing happens at the end of the film and each man ends up getting out with no repurcussions, that's not fair. Your audience has been waiting 2 hours to see some kind of payoff; not only will they be disappointed by a clear lack of character development, they'll feel cheated and will probably hate everything about you. Yeah. Everything.

While nobody is perfect (no Pixar, not even you) I think all 22 of these rules/suggestions can be helpful to anyone who aspires to be any kind of writer. They're definitely something that I'll keep in the back of my head and on the favorites bar of my laptop for a long time.

Here's a link to all 22 Pixar rules and Emma Coats' personal blog.

Thursday, September 29, 2011

You Got a Friend In Me



Toy story 3 the third final Toy Story made to date directed by Lee Unkrich is a film about Andy (John Morris) who is now 17 and ready to head off to college, His mother (Laurie Metcalf) tells him that he has to decide what he wants to do with his old toys, and Andy decides to keep them in the attic, except for Woody (Tom Hanks), who he is planning to take to school. However in the rush of packing Andy gets distracted and forgets about the toys. His mother, thinking that Andy does not have any use for the toys accidentally donates them to the Sunnyside Daycare, leaving Woody, Buzz (Tim Allen) all of the other toys to figure out how this will impact their future. At first life at the daycare seems like it will be happy and carefree, but soon they learn the truth. The toys are abused by an evil bear named Lots (Ned Beatty). The toys soon realized they must figure out a way to get back home to Andy. Will they make it out alive, you will just have to go and get the movie to see.

References:
King Kong (1933)The Wizard of Oz (1939) "The Adventures of Spin and Marty" (1955)The Bridge on the River Kwai (1957)Cool Hand Luke (1967)"Scooby Doo, Where Are You!" (1969)
"Happy Days" (1974)"Buck Rogers in the 25th Century" (1979)The Evil Dead (1981)Star Wars: Episode VI - Return of the Jedi (1983)The Adventures of AndrĂ© and Wally B. (1984)Ernest Goes to Camp (1987)My Neighbor Totoro (1988)Tin Toy (1988)Parenthood (1989)Jurassic Park (1993)Toy Story (1995)A Bug's Life (1998)Toy Story 2 (1999)Monsters, Inc. (2001)Finding Nemo (2003)The Incredibles (2004)Cars (2006)WALL·E (2008)