Showing posts with label vr environments. Show all posts
Showing posts with label vr environments. Show all posts

Monday, February 28, 2011

Peach Castle

So, driving back from the doctor (in Syracuse) I took a different route than the usual one and I saw this place which seems perfect for the Peach is a Whore project. So I dropped a pin on the location. Just click on the title of the post and when in Google Maps click on the pin and choose "street view" where you can actually see the place.

It looks great and it happens to be a student housing, I think for SUNY Cortland. It is about 20-30 min from IC. Further down the same road there are other "gothic" examples. I think one of them goes back to 1880 or so. Once in Google Maps at street level you can actually "drive" using your arrow keys until you find those other locations just North of the one I am linking to. How's that for virtual location scouting?

Monday, March 24, 2008

SL impact in Education

This March 2008 report about responses that were received on the topic "Measuring the impact of Second Life for educational purposes" by John Kirriemuir (Silversprite Helsinki), is a transcript of a meeting held in Second Life to discuss the issues raised by a UK academic survey on the subject of developing, or teaching in Second Life.

The Eduserve Foundation ( check their Eduserv Island if you have not done it already) is evaluating "what is happening in SL, particularly with regards to its use in education, and partly with the intention of providing help and support to educators and librarians as they begin to make use of SL as part of thier service delivery to end-users." Very interesting and timely indeed.

You can find the pdf here.