Showing posts with label Audio mixing. Show all posts
Showing posts with label Audio mixing. Show all posts

Thursday, March 3, 2016

Dual Granular Synthesizer... CRAZY sound

As I'm sure you all know by this point, I am a sound guy. Designing sounds, arranging them, making an instrument with them, all of it. Sound is, to me, a technically limitless medium; if you can capture it you can play with it. Thats where the Collidoscope comes in. This machine is easily one of the coolest tools for manipulating audio that I have ever laid eyes on.

The Collidoscope is a prototype synthesiser designed by researchers Ben Bengler & Fiore Martin.
Based on a granular synthesiszer engine the instrument can be played by two performers at the same time (as they stand opposite one another on the sides of the unit) using the 2 built-in sets of keyboard, gooseneck microphone, color display and controllers.

The Collidoscope samples from the microphones (or line inputs) and displays in real time a waveform of the sample and allows it to be played back instantly. The main sliding knob positioned below the waveform allows for the visual selection of a portion of the sample to be played by moving it horizontally, and for the modification of the size of the portion being looped by rotating the knob. There are also two backlit octave selection buttons and a sturdy metal button next to the microphone base to start sampling.

This is easily one of the largest steps toward closing the gap between the performer and the sampling process, something almost every audio engineer encounters.


Thursday, January 28, 2016

Binaural Audio

Sound is extremely interesting when you sit down and think about it. From the volatility of its nature to the seemingly endless uses and applications for it, sound is all around us on a day to day basis. However, very little thought goes into how that sound is received in various situations. Since the inception of speakers and headphones, sound has been received more or less as it was given, head on. That was until the inception of Binaural Audio; audio recorded on microphones designed to mimic human ears. I could attempt to explain this more in detail, but I figured the guys who are pioneering this technology, 3Dio, could do a better job...

Binaural recording is the process of capturing audio using two microphones that are shaped like human ears. When audio is recorded using a conventional microphone, sound is typically captured without any physical obstructions blocking incoming audio waves, other than the body of the microphone itself. Binaural microphones capture audio the same way your real ears hear sounds.  The ears (pinnae) dramatically alter the incoming sound waves, but our brains understand these alterations as directional cues.  In addition, the time delay between the ears gives us proper left/right directional cues.  When you listen to binaural recordings using headphones, the result is natural "human" three-dimensional sound that gives the listener the sensation of being in the space where the audio was recorded.

Friday, December 14, 2012

Did that just happen?

Did what just happen?

This semester is basically over- yeah, that happened. But I'm referring to something a little bit different, and a whole lot more inappropriate. Our group "The Faceoff" decided we wanted to get our film mixed and it ended up taking two sessions. Not only do I have a new found respect for those pursuing the audio concentration but I also realized I could never do that. Last night we finished up really close to 11 and at the very end one of the sound mixers put on a video. Hilarious, yes. Offensive, possibly. Just another look at audio and foley sounds.  *Disclaimer, this is not to be watched around children.