- If a gaffer lets you keep the gloves he lends you after you help him with something, telling you that "you've earned them," don't stick them in your back pocket for all to see. The gloves tell the other gaffers that you're willing to help them move large, heavy objects, coil cables, etc. So it's kind of a trap. Give the gloves to someone else or hide them.
- You'll be driving a lot as a P.A., and if a producer or director is driving with you, drive really smoothly. A jarring stop or start won't get you fired, it just won't get you rehired. It's a subliminal-sounding thing, but too many tiny mistakes while driving can set the already-wired producer/director on edge, something that generally won't make you too high on their "rehire these people" list.
- Second-unit P.A. jobs are cool because it's a smaller crew. You can get a better view of all the different job opportunities on set, and there's a good chance they'll give you more responsibilities when you're there.
Maybe all of that was obvious, but I had never heard of those things before. There's a billion other little tips and facts like those in the book, so if you're interested, I recommend getting/borrowing it.
Have an awesome weekend :)
1 comment:
Whenever people ask me how to get into the film industry (or the "industry") I tell them to get a job as a P.A. which is probably the easiest position to get since there is always a need for assistance on a movie, game, or other type of production like that.
And of course, doing a good job there will probably mean a repeat hire and eventually moving up in the direction you want to go.
I think the best thing about it is that, as Becca says, you are able to observe the variety of jobs from a vantage POV and decide what is it that you would most likely enjoy doing, career-wise.
The book mention is also available electronically on the Kindle for $3, if anyone has that device:-)
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