Saturday, April 30, 2011
But to be quite honnest I was really surprised by how well done the finalists and honorable mentions were. A lot of them had really creative shots and the lighting was really well done. You could tell that the producers of the films really took their time in setting everything up and finding the right people to play particular parts. Even though my groups doorknob was in the "looser reel" the audience was laughing and to be quite honest I feel like that was what my group was going for, to make people both remember playing those games and laugh about the "what ifs". But all in all, I'm glad for everyone who received something.
Friday, April 29, 2011
miami vs. boston who ya got?
Thursday, April 28, 2011
Also, does anyone else hate registration??????? (and i know that everyone does) but I hate how they only have one, possibly two sections open for required classes. I really think that they need to revamp the system, not the way in which we choose classes but the number of classes that are available to students.
But anyways, thats my rant about registration. Hope everyone's ADR projects are coming together well.
Wednesday, April 27, 2011
After watching the Everything is a Remix in class today I though I would talk about one of my favorite recent films. Rango is simply an amazing piece of work. Directed by Gore Verbinski (Pirates of the Caribbean) the film pays homage to a great number of films both in terms of storytelling structure, some memorable characters and even music and lighting.
The lighting throughout the film really impressed me the most. The lighting plans were so detailed and intricate and they gave the film a very unique look.
I read an interview with Tim Alexander, the visual effects supervisor on the film. An interesting interview because Tim discussed how Industrial Light & Magic, a company used to working in live action, had to adapt their entire workflow to create an animated feature length film.
Tim said lighting was difficult for them because they are so used to receiving video plates where the lighting in the shot has already been composed by the DOP, in which case they just created their effects based on the existing lighting plot.
Creating an image that was 100% animated was difficult because they had to create the lighting from scratch. To help them with this problem, they hired an experienced DOP, Roger Deakins (Shawshank Redemption, True Grit, O Brother, Where Art Thou, Fargo, Dead Man Walking, etc) to help them figure out lighting designs. I must say the plan definitely worked because the lighting is simply perfect!
See ya tomorrow
Monday, April 25, 2011
Sunday, April 24, 2011
Saturday, April 23, 2011
This is a trailer of the doc:
Friday, April 22, 2011
Thursday, April 21, 2011
I downloaded about 7 episodes of South Park, that i watched first. The episodes all have some aspect of dancing, which will definitely help me out, when i cut my clips.
Project doesnt seem to hard for now, but i think when we start using Pro tools for the actual ADR part of it, it'll definitely get harder.
Hope everyones project is going swimmingly.
Wednesday, April 20, 2011
I would rather make something original that I know will look good and sound good rather than hack together something from a bunch of different clips from a limited selection. I'd ADR a Disney movie, but oops! Those aren't free domain.
Anyhow, I've got Plan 9 on the docket right now. I'll see what I can do with that..
Tuesday, April 19, 2011
Monday, April 18, 2011
Sunday, April 17, 2011
Saturday, April 16, 2011
Friday, April 15, 2011
Thursday, April 14, 2011
Mary Poppins (makes it wicked scary)
I think its really cool how with editing you can take something and totally flip it around and make it into something new.
Wednesday, April 13, 2011
anybody have a good george w bush impression? consider this an invite if you want to help me out for the project ill have the script and all that fun stuff all you gotta do is read
in other news..whered the sun go?
Anyway, now that we're all completely done with this film, we can all take a sigh of relief -- oh wait, crap, never mind, shot lists, final edit log, etc. I need buckets for my tears. Shouldn't take long, whatever.
I don't know, I don't have much to say. Now that the film is over, I'm lost on topics. Maybe I'll just mention how Archer is the best animated non-kids show of all time, hands down, your argument is invalid.
Also, I'm hungry.
Tuesday, April 12, 2011
Also, thank god the golden doorknobs are over. Talk about 18 hours in an editing lab. Man that really sucked. However, I am really proud with what our group produced, although I do believe that it could have been better. Then again, I feel like you can always do better with the experience you can from previous project and mistakes. See you guys tomorrow bright and early.
But thats all in the past now, and i'm still pretty satisfied with the final product. Hopefully everyone elses problems were resolved and if not, that sucks..
TALK IT OUT TALK IT OUT TALK IT OUT TALK IT OUT
Monday, April 11, 2011
Sunday, April 10, 2011
Sidney Lumet died yesterday at the age of 86. He is one of the directors that made an everlasting impression in my life and career. He made over 50 films of which many are masterpieces of American Cinema. The first one I saw in the early 60's was The Pawnbroker which left me stunned with its raw power and its fearless look into ills of society that were not the stuff of Hollywood movies, but then again, he was a New Yorker and his films were as unadorned as the City can be.
Thursday, April 7, 2011
Our group's meeting this saturday to finish up the gdk. THANK GOD! It's about time. Feels like we've been doing these things for EVER.
Wednesday, April 6, 2011
I've recently been channeling into my inner child and have been watching way too many Disney movies. Not only Disney movies though, but any adaptations they may have. One of the most challenging things for animation films is the dialogue when you're working with a film that wasn't originally in the language you want it.
The one movie that comes to mind with this is Howl's Moving Castle, based off of a novel by Diana Wynn Jones who recently passed away.
Seeing as the original film is in Japanese, you really have to manipulate the script just to fit the movement of their lips when adapting everything into English. There's a short video (With Christian Bale) showing some of the behind the microphone work at Howl's Moving Castle.
I also want to give a shout out to Jason Nagli from UP. Just watch it. He's adorable and will make your heart melt.
Monday, April 4, 2011
Since this post deals with the subject of "virtual reality" or VR, I though it would be interesting to note certain antecedents and explain some technical aspects that might give you food for thought. Although one of the modern tenets of VR is the "interactivity" aspect (and that is another discussion topic) earlier attempts were more concerned with "immersion" and this is true still today, as total immersion is a primary focus of VR designers today.
Jean-Luc Godard, one of the most influential film critics and filmmakers of the New Wave, once defined film as "...24 frames per second".
Coming from one of the most intellectual directors in film history this definition seems simplistic. But Godard was in fact referring to the fact that film was an illusion created in our minds by a simple physical phenomena. For many years we were told that the reason film works the way it works is because of the "lag" produced by our vision system, which does not "refresh" the image fast enough, resulting in the images blending with the previous one and so forth, therefore creating the illusion of movement.
Everyone has probably at one point played with the illusion of the "bird in a cage".
The thaumatrope, as this is called was a very popular toy dating to the Victorian era, and is often considered an antecedent of cinematography and particularly of animation. As a curious note some claim that Charles Babbage, who originated the concept of the programmable computer, was its inventor, although no definite proof of this exists.
Many still believe that "persistence of vision" is the phenomena behind the perception of movement in cinema, a "lucky defect of the retina" which permitted this illusion.
Movement, however, is a phenomena perceived directly by the brain, through different sensors with which it interacts. In this respect, the eye acts as a gate which transmits to the brain a frequency. And here we come around Godard's 24 fps or frames per second. Although early cinematographers arrived at this particular frequency empirically, they did not exactly know why the perception of movement was so "realistic" at this frame rate.
The brain produces different types of waves, like Alpha and Beta, associated with different "states of mind". This electromagnetic oscillations convey different sensations based on the information acquired by the senses. These wave frequencies range from 8 to 12 hz to 12 to 15hz respectively of which 24 and 30, the most common film and video rates are multiples.
In 1983, Douglas Trumbull, the special effects supervisor for such films as 2001: A Space Odyssey, Close Encounters of the Third Kind, Star Trek: The Motion Picture and Blade Runner, directed his first major film, "Brainstorm" which predicted the fascination with virtual reality and developed a system for this film named Showscan, which was shot and projected at 60 frames per second. The effect for the viewers was an incredibly enhanced high definition and movement experience, described by some as a "psychedelic drug trip".
I describe the experience of viewing a film (at 24 and particularly at 60 fps) as a mild epileptic seizure since the frequency of projection greatly enhances the synchronous electrical activity of the brain. This is what is mainly responsible for the high degree of "immersion" that both film and TV effect in the viewer, regardless of content. And it is in this respect that Marshall McLuhan's phrase "the medium is the message" makes total sense.
I think I will leave it at that for now as a trigger point (pun intended) for a future conversation about the subject.
We're also working on some original music to throw in here, because it would be cool to showcase some other talent as well in this project. Travis and I are working on some stuff; once I have a full edit i'll probably just run it through Soundtrack or something.
But we have one week left, and we're gonna make it great!
(Also, allergies suck.)
Saturday, April 2, 2011
I just saw Rango last night. Simply amazing piece of work. Directed by Gore Verbinski (Pirates of the Caribbean) the film pays a homage to a number of films both in terms of storytelling structure, some memorable characters themselves and even music and lighting.
Friday, April 1, 2011
Heres a little clip of some green screen shots.. Let us know what you think
Green Screen Shots
But we finished shooting this week. YAYYYY! Feels really good to have all of our footage done, there's a great blooper reel up on facebook if anyone's interested. Our actors were really goofy which is something I love in a cast, it keeps everyone's stress level down. Something I love about having Joe act for me is he's always fun on set, usually makes for an awesome blooper reel.
So basically we shot in the parking garage, the audio isn't too bad, needs a little work, and we need to color correct a little. Since we were outside everything is a little extra blue, but no biggie. We've got a rough cut done, but like i said, nothing else is getting done till after this game.
Hope everyone else had a good shooting week like we did!